You will be able to access the document via the link below. The Holy (?) Google doc of recommended builds Some skills will most likely change with upcoming updates, becoming more or less valuable, new builds will be added for the different premiums or special ships, etc. Keep in mind that this document is bound to evolve. Finally, as much as I’m a Swiss army knife in this game, being able to play all classes at a good level (with a pretty damn sharp carrier side), there are definitely more knowledgeable people than me for other ship types.Īs such, with other strong players from various clans, we worked on a document in which you will be able to find recommended builds (including the upgrades) for the various nations and ships. There is also the issue that I could likely get stuff wrong or neglect skills that would be more valuable on certain ships or simply forget that certain premiums need specific builds. The thing is that it would be pretty damn long to do and the discounted commander reset won’t last forever. Last time, I provided a list of recommended builds for carriers and was planning to release articles to cover the other ship types. -11% to maximum dispersion of main battery.Ladies and Gentlemen, the Commander skills rework is here for the better… or the worse (like for example all servers turning into ASIA with full HP battleships camping in the spawn because of that cursed Deadeye skill or battleships players complaining that they don’t have access to Survivability Expert anymore).+50% to the risk of torpedo tubes becoming incapacitated.-13% to the main battery traverse speed.+50% to the action time of squadron consumables.Īccelerates aircraft servicing and increases the maximum number of aircraft on deck:.Increases the action time of all squadron consumables: +10% to the action time of ship consumables.+5% to the maximum dispersion of enemy shells fired at your ship.1.8km base acquisition range for enemy torpedoes.Increases assured acquisition range torpedoes Increases engine power when the ship starts moving.-20% to maximum dispersion of secondary battery shells.+20% to secondary battery maximum firing range.+5% to the speed of shipborne torpedoes.−40% to the chances of critical damage to torpedo tubes.+20% to the traverse speed of torpedo tubes.-5% to maximum dispersion of secondary battery shells. ![]() +16% to main battery maximum firing range.-5% to maximum dispersion of secondary shells.+5% to secondary battery maximum firing range.-7% to maximum dispersion of main battery shells.-20% to the risk of the steering gears becoming incapacitated.-20% to the steering gears repair time.-20% to engine and steering gear repair time.-20% to the risk of the engine and steering gears becoming incapacitated.-3% to the risk of flooding and damage received when torpedoes hit the torpedo protection.-40% to maximum dispersion of secondary battery shells.+20% to secondary battery maximum firing range.-40% to maximum dispersion of main battery shells.-70% to the risk of your ship's magazine detonation.+100% to secondary battery survivability.+20% to the speed of air groups returning to the aircraft carrier. ![]()
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